![]() I can't speak specifically to your situation because I have a puny NVIDIA GeForce GT 650M in this machine. I'm on a late 2012 iMac, and I think (please note carefully the word think) you might have to downgrade to High Sierra 10.13.6 to get your GPU working-and even then things may be iffy. ![]() Apple has to allow the drivers to be used and they have no interest in drivers that don't mirror the cards in their computers or want to do the support for a card/driver not used in their current computers. Nvidia has drivers for it to happen but Apple has deprecated Nvidia drivers in Mojave and is pushing forward with Metal so no. What do I have to do in order to get DAZ to use my GPU for IRAY on my iMac? Do I have to roll back to an earlier DAZ Studio version? Perhaps roll back to an earlier macOS version too? ![]() I don’t have CUDA web drivers installed because there are none available at this time for macOS Mojave. It takes forever to even render the scene in the viewport in IRAY mode. ![]() Under Render Settings > Advanced > Hardware, I’m only seeing the CPU for Photoreal Devices and Interactive Devices. That's an NVIDIA card, so it should work, correct? It's not an eGPU, so it's supported natively by macOS, and DAZ Studio should support it too as a result, right? Has anyone got IRAY GPU rendering to work in DAZ Studio 4.11 Pro on macOS Mojave with an NVIDIA card? I’m on a late 2013 27” iMac with a GTX 780M 4GB VRAM. I am a DAZ Studio newbie and this is my first time posting on this forum. ![]()
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